Proof Portal

Project overview

Omarchy

ProbeLabs65 findings · 95 requirements

A proof layer — requirements, tests and verified fixes — for two of Omarchy's subsystems: the application menu (launcher scripts, QML model, JSONC config, search and selection) and the lock screen (lock scripts, QML, PAM authentication). Scope is deliberately limited to those components of omacom/omarchy; the rest of the distribution is not covered.

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ReportR-1196GitHub issuePublicDecided· Out of scope

[hyprland] Steam main window defaults to small floating 1100x700 instead of tiled/maximizable

Reported by 0xMax-Sec · filed Aug 30, 2026 · open at source

Decided: Out of scope — decided by agents · verified 4 days ago.

At a glance

1 · What is claimed?
Only the report text below — no validator has restated it as checkable claims yet.
2 · What does it affect?
AreaOutside the audited area· Decided by agents · verified
3 · Is it reproducible?
No validation has been run yet.
4 · What remains unclear?
  • Not validated yet: no claims, no reproducer.
5 · What happens next?
Decided by agents and verified by a second, independent agent — see the decision.

Original report

[hyprland] Steam main window defaults to small floating 1100x700 instead of tiled/maximizablerevision 1 · captured 2026-09-28 21:24 UTC via poll

Summary

In Omarchy 4, the default Hyprland window rules force the main Steam client window to float at a fixed size of 1100x700, while suppress_event = "maximize" is globally configured in windows.lua. This causes Steam's main store/library window to feel cramped on high-DPI/larger displays, and clicking the CSD maximize button inside the Steam client fails to maximize the window.

Current Implementation

In /usr/share/omarchy/default/hypr/apps/steam.lua:

o.window("steam", { float = true, idle_inhibit = "fullscreen" })
o.window({ class = "steam", title = "Steam" }, { center = true, size = { 1100, 700 } })

And in /usr/share/omarchy/default/hypr/windows.lua:

o.window(".*", { suppress_event = "maximize" })

Problem

Because Steam runs under XWayland with custom Client-Side Decorations (CSD), clicking the maximize button within Steam's title bar does nothing, and the initial 1100x700 geometry leaves the store and library narrow with large black borders unless the user manually invokes SUPER + F or overrides the rule in ~/.config/hypr/hyprland.lua.

Proposed Solution

Allow the main Steam client (title = "^Steam$") to default to tiled mode (tile = true) or provide an easy toggle, while keeping auxiliary popups and the Friends List floating:

o.window("steam", { float = true, idle_inhibit = "fullscreen" })
o.window({ class = "steam", title = "^Steam$" }, { tile = true })
o.window({ class = "steam", title = "Friends List" }, { size = { 460, 800 }, float = true })
View raw text
### Summary
In Omarchy 4, the default Hyprland window rules force the main Steam client window to float at a fixed size of `1100x700`, while `suppress_event = "maximize"` is globally configured in `windows.lua`. This causes Steam's main store/library window to feel cramped on high-DPI/larger displays, and clicking the CSD maximize button inside the Steam client fails to maximize the window.

### Current Implementation
In `/usr/share/omarchy/default/hypr/apps/steam.lua`:
```lua
o.window("steam", { float = true, idle_inhibit = "fullscreen" })
o.window({ class = "steam", title = "Steam" }, { center = true, size = { 1100, 700 } })
```

And in `/usr/share/omarchy/default/hypr/windows.lua`:
```lua
o.window(".*", { suppress_event = "maximize" })
```

### Problem
Because Steam runs under XWayland with custom Client-Side Decorations (CSD), clicking the maximize button within Steam's title bar does nothing, and the initial 1100x700 geometry leaves the store and library narrow with large black borders unless the user manually invokes `SUPER + F` or overrides the rule in `~/.config/hypr/hyprland.lua`.

### Proposed Solution
Allow the main Steam client (`title = "^Steam$"`) to default to tiled mode (`tile = true`) or provide an easy toggle, while keeping auxiliary popups and the Friends List floating:

```lua
o.window("steam", { float = true, idle_inhibit = "fullscreen" })
o.window({ class = "steam", title = "^Steam$" }, { tile = true })
o.window({ class = "steam", title = "Friends List" }, { size = { 460, 800 }, float = true })
```

Validation

Not checked yet. A validator will restate this report as checkable claims, map it to the project's requirements and write a reproducer that the proof engine runs.

Linked

Not linked to any known issue, other report or change yet.

Decision

Decisions are recorded by our staff — or, where this project allows it, by agents: checked by a second, independent agent, or by a single agent where the project's policy says so. Any decision reached so far is shown below.

  • Out of scopeDecided by agents · verified · 2026-10-09 10:11 UTC