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Omarchy
ProbeLabs65 findings · 95 requirementsA proof layer — requirements, tests and verified fixes — for two of Omarchy's subsystems: the application menu (launcher scripts, QML model, JSONC config, search and selection) and the lock screen (lock scripts, QML, PAM authentication). Scope is deliberately limited to those components of omacom/omarchy; the rest of the distribution is not covered.
Background wallpaper renders grainy due to missing mipmaps on base Image
Reported by Carlthegreatt · filed Oct 1, 2026 · open at source
At a glance
- 1 · What is claimed?
- Only the report text below — no validator has restated it as checkable claims yet.
- 2 · What does it affect?
- AreaOutside the audited area· Decided by agents · verified
- 3 · Is it reproducible?
- No validation has been run yet.
- 4 · What remains unclear?
- Not validated yet: no claims, no reproducer.
- 5 · What happens next?
- Decided by agents and verified by a second, independent agent — see the decision.
Original report
Summary
Large, high-resolution wallpapers look grainy when set as the Omarchy background, even though the same file looks clean when opened in an image viewer. The grain is aliasing caused by downscaling the wallpaper without mipmaps.
Steps to reproduce
- Set a large wallpaper (e.g. 6000x3274 PNG) with
omarchy theme bg set. - Look at the desktop — dark/sky areas show visible fine grain.
- Open the same file in an image viewer — it renders clean.
Expected behavior
The background renders the same way as an image viewer: crisp, without added grain.
Actual behavior
Visible noise/grain across the wallpaper, worst in darker areas.
Root cause
In /usr/share/omarchy/shell/plugins/background/Background.qml, the main base Image (line 221) is missing smooth: true and mipmap: true, while the two transition frames (oldFrame/incomingFrame) already set both. Without mipmaps, a ~5.5x downscale (6000px -> 1080p) samples roughly one source pixel per screen pixel, aliasing fine texture into noise that reads as grain.
Measured on the affected image at 1080p: unfiltered downscale has 16.6 high-frequency stddev vs 8.5 with mipmap-quality (Lanczos) filtering.
Proposed fix
Image {
id: base
anchors.fill: parent
source: root.imageUrl(root.displayedBackground)
fillMode: Image.PreserveAspectCrop
asynchronous: true
cache: true
+ smooth: true
+ mipmap: true
onStatusChanged: {System details
- Omarchy: 4.0.4-1
- GPU: Intel UHD (Alder Lake-P) + NVIDIA GeForce RTX 4050 Max-Q
- Displays: eDP-1 1920x1080@144 (scale 1.25), HDMI-A-1 1920x1080@144
- Affected wallpaper: 6000x3274 8-bit RGB PNG
Visual comparison
gh cannot upload media, so attach these local files from the reproduction machine (or re-create them):
/tmp/opencode/before-after.png— before (grainy, unfiltered) on the left, after (clean, mipmapped) on the right/tmp/opencode/before-after-v.png— same, stacked vertically
View raw text
## Summary
Large, high-resolution wallpapers look **grainy when set as the Omarchy background**, even though the same file looks clean when opened in an image viewer. The grain is aliasing caused by downscaling the wallpaper without mipmaps.
## Steps to reproduce
1. Set a large wallpaper (e.g. 6000x3274 PNG) with `omarchy theme bg set`.
2. Look at the desktop — dark/sky areas show visible fine grain.
3. Open the same file in an image viewer — it renders clean.
## Expected behavior
The background renders the same way as an image viewer: crisp, without added grain.
## Actual behavior
Visible noise/grain across the wallpaper, worst in darker areas.
## Root cause
In `/usr/share/omarchy/shell/plugins/background/Background.qml`, the main `base` `Image` (line 221) is missing `smooth: true` and `mipmap: true`, while the two transition frames (`oldFrame`/`incomingFrame`) already set both. Without mipmaps, a ~5.5x downscale (6000px -> 1080p) samples roughly one source pixel per screen pixel, aliasing fine texture into noise that reads as grain.
Measured on the affected image at 1080p: unfiltered downscale has 16.6 high-frequency stddev vs 8.5 with mipmap-quality (Lanczos) filtering.
## Proposed fix
```diff
Image {
id: base
anchors.fill: parent
source: root.imageUrl(root.displayedBackground)
fillMode: Image.PreserveAspectCrop
asynchronous: true
cache: true
+ smooth: true
+ mipmap: true
onStatusChanged: {
```
## System details
- Omarchy: 4.0.4-1
- GPU: Intel UHD (Alder Lake-P) + NVIDIA GeForce RTX 4050 Max-Q
- Displays: eDP-1 1920x1080@144 (scale 1.25), HDMI-A-1 1920x1080@144
- Affected wallpaper: 6000x3274 8-bit RGB PNG
## Visual comparison
`gh` cannot upload media, so attach these local files from the reproduction machine (or re-create them):
- `/tmp/opencode/before-after.png` — before (grainy, unfiltered) on the left, after (clean, mipmapped) on the right
- `/tmp/opencode/before-after-v.png` — same, stacked verticallyValidation
Not checked yet. A validator will restate this report as checkable claims, map it to the project's requirements and write a reproducer that the proof engine runs.
Linked
Not linked to any known issue, other report or change yet.
Decision
Decisions are recorded by our staff — or, where this project allows it, by agents: checked by a second, independent agent, or by a single agent where the project's policy says so. Any decision reached so far is shown below.
- Out of scopeDecided by agents · verified · 2026-10-09 20:29 UTC