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Project overview

Omarchy

ProbeLabs65 findings · 95 requirements

A proof layer — requirements, tests and verified fixes — for two of Omarchy's subsystems: the application menu (launcher scripts, QML model, JSONC config, search and selection) and the lock screen (lock scripts, QML, PAM authentication). Scope is deliberately limited to those components of omacom/omarchy; the rest of the distribution is not covered.

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ReportR-597GitHub issuePublicDecided· Out of scope

Bluetooth headset volume partly disconnected from audio panel

Reported by wolf0403 · filed Sep 13, 2026 · open at source

Decided: Out of scope — decided by agents · verified 3 days ago.

At a glance

1 · What is claimed?
Only the report text below — no validator has restated it as checkable claims yet.
2 · What does it affect?
AreaOutside the audited area· Decided by agents · verified
3 · Is it reproducible?
No validation has been run yet.
4 · What remains unclear?
  • Not validated yet: no claims, no reproducer.
5 · What happens next?
Decided by agents and verified by a second, independent agent — see the decision.

Original report

Bluetooth headset volume partly disconnected from audio panelrevision 1 · captured 2026-09-28 21:23 UTC via poll

System details

HP Z2 Mini G3 Workstation, Omarchy 4.0.3-1

What's wrong?

I have connected a bluetooth headset to this system, Shokz OpenRun. While audio playbook works, some of the controls from Audio panel works one way but not the other. Details:

  1. Volume buttons on the headset changes volume, which can reflect in the top "Output" volume bar in Audio panel.
  2. Drag the top "Output" volume bar in Audio panel does not change volume I hear through the headset.
  3. Click "Mute" toggle in Audio panel correctly mutes / unmutes the headset.
  4. Drag volume bar for playing application (chromium) works, which shouldn't be a surprse.

When playback through DisplayPort and my monitor speaker, the Output bar works fine.

I have also tried an old headset, Sony WH1000XM3, which seems to be working - when controlling volume on the headset, "Output" volume slider changes.

From codex:

• Both headsets are connected, paired, bonded, and trusted.

DetailSony WH-1000XM3Shokz OpenRun Pro
Bluetooth version4.25.1
Current audio codecLDACSBC
Available music codecsLDAC, aptX HD, aptX, AAC, SBC/SBC-XQSBC/SBC-XQ
Call codecsmSBC or CVSDmSBC or CVSD
Active profileA2DP high-quality stereoA2DP high-quality stereo
View raw text
### System details

HP Z2 Mini G3 Workstation,  Omarchy 4.0.3-1

### What's wrong?

I have connected a bluetooth headset to this system, Shokz OpenRun. While audio playbook works, some of the controls from Audio panel works one way but not the other. Details:

  1. Volume buttons on the headset changes volume, which can reflect in the top "Output" volume bar in Audio panel.
  2. Drag the top "Output" volume bar in Audio panel does not change volume I hear through the headset. 
  3. Click "Mute" toggle in Audio panel correctly mutes / unmutes the headset.
  4. Drag volume bar for playing application (chromium) works, which shouldn't be a surprse.

When playback through DisplayPort and my monitor speaker, the Output bar works fine.

I have also tried an old headset, Sony WH1000XM3, which seems to be working - when controlling volume on the headset, "Output" volume slider changes. 

From codex:

• Both headsets are connected, paired, bonded, and trusted.

   Detail               |     Sony WH-1000XM3         |                Shokz OpenRun Pro
---------------|--------------|----------------
   Bluetooth version |        4.2 |                                    5.1
   Current audio codec |      LDAC |                                    SBC
   Available music codecs |   LDAC, aptX HD, aptX, AAC, SBC/SBC-XQ |   SBC/SBC-XQ
   Call codecs |              mSBC or CVSD |                           mSBC or CVSD
   Active profile |           A2DP high-quality stereo |                A2DP high-quality stereo

Validation

Not checked yet. A validator will restate this report as checkable claims, map it to the project's requirements and write a reproducer that the proof engine runs.

Linked

Not linked to any known issue, other report or change yet.

Decision

Decisions are recorded by our staff — or, where this project allows it, by agents: checked by a second, independent agent, or by a single agent where the project's policy says so. Any decision reached so far is shown below.

  • Out of scopeDecided by agents · verified · 2026-10-09 12:48 UTC